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Yep, you had to think ahead what game you wanted, and when you finished a level you had to wait for the next one to load from tape too.
It was incredibly easy to copy games too, you just needed a double cassette deck!
Paul Clark posted:
Waiting for something like the Amstrad to load a game was half the fun.
Watching it slowly build a piece of full-screen computer artwork, line by line, that corresponded to the load progress - and when the whole picture was revealed, the game was ready.
Funny how you get folks these days complaining about loading times between videogame menus and such, when I'm sure those times are dwarfed by something like the Amstrad, where the load was probably an ideal moment to make drinks or get some biscuits, more than anything else!
Watching it slowly build a piece of full-screen computer artwork, line by line, that corresponded to the load progress - and when the whole picture was revealed, the game was ready.
Funny how you get folks these days complaining about loading times between videogame menus and such, when I'm sure those times are dwarfed by something like the Amstrad, where the load was probably an ideal moment to make drinks or get some biscuits, more than anything else!
Yep, you had to think ahead what game you wanted, and when you finished a level you had to wait for the next one to load from tape too.
It was incredibly easy to copy games too, you just needed a double cassette deck!