The main shot used throughout (after initial set-ups) didn't look handheld - it looked like a locked off camera DVE-ed to look a bit wobbly. The shot zoomed in and out a bit and XY panned a bit - but the camera didn't ever move from the spot - in contrast with the shots before the second wide shot. There is no actual movement of the camera itself - and no parallax as a result. It just looks wrong.
Plus Derren stayed stuck to his mark once he'd been behind the balls once.
If it was done using some TV techniques :
1. Lock off camera on ped (poss remote head). Record static shot including balls for a couple of minutes (it has to be moving - a freeze would be obvious).
2. Programme DVE to do twitchy zooms and flat pans.
3. Cut to full frame live lock off via DVE twitching after 2nd wide shot (note how different hand held looks before and after that wide shot - and how there is no dialogue over the cut, which is cut on the hands dropping - so wide shots, or the whole top of show could be pre-recorded, or the wide shot could be masked to hide ped?).
4. Let Derren walk behind balls live.
5. Once Derren has walked behind balls, wipe/mask/key in pre-recorded lock off shot on the left of frame - soft edge wipe - with both static live and static recording fed via twitchy DVE so they twitch in-sync.
6. Let people walk behind mask and put balls in quickly - note how long there is to get them in the right order.
7. Once all balls are in - remove wipe/mask/key - then let Derren move around.
8. Note how Derren's camera still doesn't look handheld...
Or I've got it completely wrong!
Last edited by noggin on 10 September 2009 12:16am