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Interview with Lambie-Nairn Creative Director Brian Eley (June 2018)

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NJ
Neil Jones Founding member
I suppose it all depends on whether its cheaper or quicker to physically build an ITV schools rotomotion device , film it for ten minutes while it spins and add the bells and whistles on via Quantel Paintbox or whatever, or just get somebody to feed a computer some ITV logos, what it should look like and let the computer get on with it.

I suppose in theory CGI everything should be cheaper than building a model but of course you'd still have to have to pay somebody to program the computer, debug it, curse and swear at it and generate the desired output at the end of the day, whereas with a model yes it'd take a day or two to build, paint, light and whatever else but what you see is what you get.

Astonished to learn that all these apparent marvels of CGI were physical models all along. Next we'll be finding out that the first Channel 4 ident was just Martin Lambie-Nairn throwing a load of coloured blocks onto the floor.


And showing us his juggling skills if this is anything to go by Wink
ST
Stuart
If we go back to the Star Trek franchises of the 1990s/2000s (TNG, DS9 and Voyager), they used a mixture of physical models for the ships/space station and augmented them with post effects.

The original series used just models, as there were few effects available (and very few computers to generate them) . . .
*
JA
james-2001
TNG was mostly models, which made it a lot easier to upgrade it to HD, as they were able to recomposite the model work, and redo what little CGI there was. It's harder when you get to DS9 and Voyager, as there's a lot more CGI that would need redoing totally from scratch which is why they haven't done those yet. I think both shows were pretty much entirely CGI effects towards the end of the run.
ST
Stuart
It's harder when you get to DS9 and Voyager, as there's a lot more CGI that would need redoing totally from scratch which is why they haven't done those yet. I think both shows were pretty much entirely CGI effects towards the end of the run.

I read that Voyager was difficult to upgrade, as you say it was largely CGI by the end. They created inconsistencies in the ship design because it was too difficult to match the previous models.
WH
Whataday Founding member
When they rebooted Fireman Sam in 2003 I spent a few days at Siriol, the Welsh animation company which produced it. It was stop motion but with added CGI to bring it into the 21st century. They tried for ages to make realistic CGI water coming out of the fire hoses, but in the end reverted to the original series' technique of stop motion cling film.
steveboswell, DE88 and Stuart gave kudos
ST
Stuart
Astonished to learn that all these apparent marvels of CGI were physical models all along. Next we'll be finding out that the first Channel 4 ident was just Martin Lambie-Nairn throwing a load of coloured blocks onto the floor.

And showing us his juggling skills if this is anything to go by Wink
https://www.youtube.com/watch?v=R86_TLuI51w

If you want to see REAL JUGGLING, then you only have to witness this marvellous collaboration all 14 viewers of Grampian combining to produce this excellent example in 1983.


I'm not sure how many takes it took, but the effect is stunning. Very Happy

I jest, of course, because they could afford the CGI. They were allowed to buy their franchise for £7.20 £720,000 Laughing
:-(
A former member
If your on about the first idents it actually 1985 it appeared, a static version started in 1982. Very Happy
ST
Stuart
If your on about the first idents it actually 1985 it appeared, a static version started in 1982. Very Happy

I bow to your superior knowledge on all things Scottish, 623058. Were you one of the 14 Jugglers for the Grampian ident? Laughing
:-(
A former member
How else would I get to enjoy Andy Stewart show Razz
NG
noggin Founding member
TNG was mostly models, which made it a lot easier to upgrade it to HD, as they were able to recomposite the model work, and redo what little CGI there was. It's harder when you get to DS9 and Voyager, as there's a lot more CGI that would need redoing totally from scratch which is why they haven't done those yet. I think both shows were pretty much entirely CGI effects towards the end of the run.


Though a lot of planets in TNG were created using Quantel Paintbox + Mirage I believe. Artwork a flat texture in Paintbox then wrap it onto a sphere in Mirage (that also allowed simple rotation). Bob's your uncle - cheap planet "CGI" without using computer graphics.

8 days later

LO
lobster


this trail seems to give a little indication on how the anglia flag ident may have been created - not sure if the elements were created especially for the trail or were re-used from an earlier or unused idea?

But certainly do appear to be a real flag which has had elements keyed in.
Last edited by lobster on 7 July 2018 10:19pm - 2 times in total
PE
peterrocket Founding member
They also used the same principle to make the original BBC World flags ident...



Which I'd guess was all just keyed out on the different colours and then layered / animated on top of each other.

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