NG
Yep - the latter is slightly the case as MHEG5 is only related to DTT. DSat doesn't have anything to do with it and uses OpenTV's middleware.
However any bit image based system is 720x576 based irrespective of aspect ratio AIUI - so the width is entirely dependent on the ratio signalled by the rendering device - which is partially controlled by the ratio of the underlying video, if there is any.
noggin
Founding member
Hymagumba posted:
i think MHEG fits the TV screen no matter what
hence subtitles being fatter in 16:9 than 4:3
I'm pretty sure all the games that involve highlighting parts of the screen with MHEG were done in 4:3
Then again I might be talking crap as I've been eating Lockets all day.
hence subtitles being fatter in 16:9 than 4:3
I'm pretty sure all the games that involve highlighting parts of the screen with MHEG were done in 4:3
Then again I might be talking crap as I've been eating Lockets all day.
Yep - the latter is slightly the case as MHEG5 is only related to DTT. DSat doesn't have anything to do with it and uses OpenTV's middleware.
However any bit image based system is 720x576 based irrespective of aspect ratio AIUI - so the width is entirely dependent on the ratio signalled by the rendering device - which is partially controlled by the ratio of the underlying video, if there is any.