Sorry to double-post, but if anyone wants/needs to look at some of the more unique uses of the graphics on the channels, here's a link to a gallery with some of them. - http://imgur.com/a/5bU5J
Hey, it's getting there, still got a few features to implement and finish off. Still working on alternate studio display screens, and a few tweaks to the particle effects.
Still working on the last few parts of the update, so it's not quite ready yet. Can't make any promises but I'm hoping to get it out by the end of the weekend.
All looking great, Daniel! You've got some amazing talent there.
One *really* pedantic thing though, you've put "start clock" to time out auctions - it's technically a timer. A clock tells the time, whereas a timer counts. It's nothing major, but it's something that's always bugged me.
All looking great, Daniel! You've got some amazing talent there.
One *really* pedantic thing though, you've put "start clock" to time out auctions - it's technically a timer. A clock tells the time, whereas a timer counts. It's nothing major, but it's something that's always bugged me.
First line on Wikipedia: "A timer is a specialized type of clock for measuring time intervals."
It's not wrong, it's just less specific. If you wanted to be really specific, it's a countdown timer.
It doesn't have that clock, it has the earlier one seen here
Just a little heads-up - I've taken down the download links while I upload the new version. When it's all ready I'll re-enable the links and post a list of changes/new features.