RD
I would imagine there was complaints from customers about why people would have to pay different prices for the same product. And I imagine the regulators wouldn't have been too keen on it either.
Though I guess if customers named their price, they shouldn't have been too hacked off if they ended up paying that price for it.
The Best Bidding format I found quite odd. Why would everyone want to end up paying the same price as everyone else in a rising price auction?
I would imagine there was complaints from customers about why people would have to pay different prices for the same product. And I imagine the regulators wouldn't have been too keen on it either.
Though I guess if customers named their price, they shouldn't have been too hacked off if they ended up paying that price for it.
DC
Not too sure, sorry. Modelling is done on the old bid-up set, just needs texturing and rendering now. Then on to the final drop and speed sets. Don't have an estimate on when that'll be done, still haven't really had much time to work on it the past few weeks.
can i ask when ts the new update comming out
Not too sure, sorry. Modelling is done on the old bid-up set, just needs texturing and rendering now. Then on to the final drop and speed sets. Don't have an estimate on when that'll be done, still haven't really had much time to work on it the past few weeks.
DC
Thought I'd post a work-in-progress shot of what I've been working on this evening.
http://simulations.offtherailsmedia.co.uk/simulations/situptrio/screenshots/wip/studios/Studio10_Bid.jpg
Been quite a tricky one to put together as there isn't an awful lot of high-res reference shots out there. Still got a few texture and model tweaks to make, but I think it's getting there. Hoping to get this one finished today, then can make a start on one of the others this weekend.
Another thing I forgot about is the revised particle effects for the final arrow graphics (different coins, megadrop explosion etc.) so might be a little while before it's ready.
http://simulations.offtherailsmedia.co.uk/simulations/situptrio/screenshots/wip/studios/Studio10_Bid.jpg
Been quite a tricky one to put together as there isn't an awful lot of high-res reference shots out there. Still got a few texture and model tweaks to make, but I think it's getting there. Hoping to get this one finished today, then can make a start on one of the others this weekend.
Another thing I forgot about is the revised particle effects for the final arrow graphics (different coins, megadrop explosion etc.) so might be a little while before it's ready.
TA
The block panels behind the podium didn't have a texture at all just opaque perspex (could have also been a type of lighting paper too I guess) with a light behind.
The only other thing that appears to be missing from that screen shot is the odd light between the zig zag panels on the left of the screen shot below:
The only other thing that appears to be missing from that screen shot is the odd light between the zig zag panels on the left of the screen shot below: